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Scrap mechanics super choppy1/4/2024 ![]() ![]() Remember to take a break from farming for at least one night every so often to reset the farming intensity. Mini-farms may be closer to each other if they are near a cell boundary, as long as they are in separate cells. Cells are 256x256 blocks, so anything 256 blocks apart is safe. These are the maximum safe amounts per cell for each crop:Įach type of crop should have its own mini-farm, with a good amount of distance between them so that each is in a different cell. The main advantages of this strategy are making your crops far less likely to be destroyed and it frees you from having to defend your crops every single night while still being able to grow food. The basic concept is to plant smaller groups of crops far apart from each other so that they go undetected. The purpose of it is to prevent raids from occurring. Mini-farming is a safer, less risky alternative to regular farming. To avoid a higher level raid using low-value crops, you should plant between midnight and 6:45 AM so you can harvest before 4 AM.ģ Totebots, 10 Haybots, 4 Tapebots, & 1 Farmbotģ Totebots, 6 Haybots, 4 Tapebots, & 1 Farmbotģ Totebots, 6 Haybots, 5 Tapebots, & 3 Farmbots The second night farm detection occurs between 4 and 5 AM. This is reset once no more new crops are planted. The intensity of raids increases on subsequent nights if crops continue to be planted. This means a raid will still occur if there are no longer any crops present. As such, crops added or removed before then will not affect the raid level. The level of a raid is determined when it is triggered, not when it begins. Crops with a value of 3 or greater are considered "high-value", and will cause Tapebots and Farmbots to spawn if there are at least five high-value crops present and the total crop value is at least 80. The total crop value must be at least 10 for a raid to occur. The raid will still occur, but the timer will not be displayed.Įach type of crop has an associated crop value, which is used to determine if a raid starts and the raid level, described below. Because of this, it will not reappear when the world is exited and reloaded. The raid timer only appears when the raid is triggered. At this time, Robots will spawn nearby and attack the crops. A red timer will also appear on the approximate center of the group of crops. When this occurs, an alert message will appear, saying "UNAUTHORIZED FARMING DETECTED!". ![]() ![]() Raids are triggered by planting too many crops in an area. Growth times are in in-game hours (real-time minutes). One of the mounds has a Tomato already planted. The basics of farming are depicted on a billboard near the pond at the Crash Site, where there are a few pre-placed soil mounds with Soil Bags, Seeds, and a Bucket nearby. Soil can be watered before planting, though watered soil will dry out eventually if nothing has been planted.Ĭrops can also be planted and picked by a Vacuum Pump, and watered by a Water Cannon or Vacuum Pump. Once the crops are ready to be harvested, they can be picked, which produces the item and 1 to 3 Seeds.Ĭrops should be planted near water to facilitate watering them. Applying Fertilizer is an optional step that doubles the speed of the growth process. Use a Water Bucket to collect water from a nearby body of water and throw it onto the crops. Next, the newly planted crops need watering in order to grow. Seeds can then be planted in this mound by left-clicking. a terrain surface) so that it is placed as a square mound of soil. It serves as the Mechanic's primary method of providing food for themselves throughout the entire game.įirst, place a Soil Bag on the ground (i.e. Farming is an essential part of Survival Mode. ![]()
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